| 3.49 KB, JavaScript | ["Position"] = Vector(-13.387451171875, 0.0010986328125, 0.01220703125). Required fields are marked *. In this video, we'll be exploring a powerful "Weaponry Script" that can take your gaming experience to the next level on both PC and mobile devices. Run and done. Features of Weapon Fighting SimulatorScript, How to Use Weapon Fighting Simulator Script, Football Fusion 2 Script | Best Gui -2022, Blox Fruits Script Gui | Roblox Pastebin Cheat 2023, Brookhaven RP Script | Roblox Pastebin Gui (2023), Edward the Man-Eating Train Script | Pastebin Gui -2023, Animal Simulator Gui | Roblox Pastebin Gui 2023, Survive the Killer Script | Pastebin Gui Cheat -2023, Meme Mergers Script | Roblox Pastebin 2023, Copy the Weapon Fighting Simulator Cheat Code below. 1 hour ago There are numerous different faves in the game, and you may use them to gain new brands. Run and done. ["Position"] = Vector(-2.404296875, -0.375, 1.634765625). | 3.21 KB, JSON | 1 hour ago Step : ROBLOX Weaponry Script OWL HUBScript https://bit.ly/3RRynZKFluxus: http://bit.ly/3YEQip2My Discord https://discord.gg/3G3VjB9 . ["Model"] = "models/clutter/conductor.mdl". Watch video for showcase - ["Angles"] = Angle(-43.478923797607, -89.999824523926, 3.3533113310114e-05). ["Model"] = "models/weapons/w_plasmarepeater.mdl". Character.Torso:FindFirstChild("Left Shoulder 2"). Go To Script. Disclaimer: The creative commons music featured in this video has been modified and adapted. Click COPY button for auto copy script 2 hours ago Weapon Fighting Simulator Script Pastebin Hacks - Game Passes ["Angles"] = Angle(0, 81.800003051758, 0). Never . Paste the script into your script application. ["Angles"] = Angle(-0.09900876134634, 75.65306854248, 0.025333635509014). 41 min ago You can only take action by using the proper exploit tool. ["Angles"] = Angle(90.199996948242, 0, 0). Click go to script button for get script 3. ["Model"] = "models/maxib123/gatlinglaser.mdl". 2. TeamCheck = false--If set to true then the script would only lock your aim at enemy team members. ["Angles"] = Angle(4.8558376875008e-06, -90, 7.6039214036427e-07). 2. 3. Copyright 2023, All rights reserved | https://pastebinscript.com/. Any resemblance to real persons, living or dead is purely coincidental. 2 hours ago a guest . ["Position"] = Vector(3.9278564453125, 0.0068359375, 5.662109375). | 1.11 KB, Lua | You must invest a lot of time in the game to fully develop your character and achieve greatness. ["Position"] = Vector(54.71826171875, -4.5474853515625, -10.84130859375). ["Position"] = Vector(14.083984375, -0.77294921875, 0.26171875). | 0.07 KB, C++ | If you're an avid gamer looking to gain an edge, this video is a must-watch. silent aim script. ["Position"] = Vector(-0.6669921875, 9.535400390625, 4.0537109375). Void where prohibited. ["Model"] = "models/halokiller38/fallout/weapons/plasma weapons/plasmacaster.mdl". The original music has been remixed/edited and converted into vi. ["Position"] = Vector(-0.05267333984375, -28.8798828125, 10.09228515625). ["Model"] = "models/halokiller38/fallout/weapons/energy weapons/laserpdwrecycler.mdl". ["Position"] = Vector(-0.2869873046875, 25.86279296875, 4.29736328125). Disclaimer: The creative commons music featured in this video has been modified and adapted. Character.Torso:FindFirstChild("Right Shoulder"). ["Position"] = Vector(12.333984375, -1.170654296875, 2.132080078125). Not a member of Pastebin yet? _G. And if you duplicate the Weapon Fighting Simulator Script and then inject it, that indicates that you are prepared to play the game. Pastebin is a website where you can store text online for a set period of time. By continuing to use Pastebin, you agree to our use of cookies as described in the. The brand should be as strong as possible. 2 hours ago ["Position"] = Vector(10.93798828125, -0.001708984375, 2.42431640625). Designed in compliance to a request put out for a PDW by the US Military. 2. , Tags: arceus x script, arceus x script Weapon Fighting Simulator, arceus x Weapon Fighting Simulator, script Weapon Fighting Simulator android, script Weapon Fighting Simulator arceus x, script Weapon Fighting Simulator mobile, Weapon Fighting Simulator Script, Weapon Fighting Simulator script arceus x, Weapon Fighting Simulator script arceus x auto farm, Weapon Fighting Simulator Script Auto Farm, Copyright 2023 - ScriptPastebin | All rights reserved, arceus x script Weapon Fighting Simulator, script Weapon Fighting Simulator arceus x, Weapon Fighting Simulator script arceus x, Weapon Fighting Simulator script arceus x auto farm, Weapon Fighting Simulator Script Auto Farm. ["Position"] = Vector(2.8853759765625, 0.003173828125, -6.55224609375). ["Angles"] = Angle(3.756604201044e-05, 90, 1.2166274245828e-05). 2 hours ago Jan 24th, 2020. ["Angles"] = Angle(3.1999082565308, 91.488075256348, -166.26029968262). On our website, weproduceFreeRoblox Hack and WeaponFightingSimulator Guistuff for you. It is a well-known character-development game. 1. Character.Torso:FindFirstChild("Right Hip"), Character.Torso:FindFirstChild("Left Hip"), if Joints[Limb] == nil then return false end, if Limbs[Limb] == nil then return false end, Joint.C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0), Joint.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0), Joint.C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0), Joint.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0), Joint.C0 = CFrame.new(0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0), Joint.C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0), Joint.C0 = CFrame.new(-0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0), Joint.C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0), Joint.MaxVelocity = Joints[Limb].MaxVelocity, Joint.CurrentAngle = Joints[Limb].CurrentAngle, Joint.DesiredAngle = Joints[Limb].DesiredAngle, function ResetLimbCFrame(Limb, Character), if Character.Parent == nil then return false end, Joints[Limb].C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0), Joints[Limb].C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0), Joints[Limb].C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0), Joints[Limb].C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0), Joints[Limb].C0 = CFrame.new(0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0), Joints[Limb].C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0), Joints[Limb].C0 = CFrame.new(-0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0), Joints[Limb].C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0), Animate = Character:FindFirstChild("Animate"), Player.Character[Name.. " (Holstered)"].Handle.Weld:Remove(), w.Part0 = Player.Character[Name.. " (Holstered)"].Handle, w.Parent = Player.Character[Name.. " (Holstered)"].Handle, if Player.Character:FindFirstChild("Torso") ~= nil then, if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then, Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new(), Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new((-0.55 * i) + (1.5 * (1 - i)), 0.75 * i, 0.35 * i) * CFrame.fromEulerAnglesXYZ(math.rad(315 + ((1 - i) * 50)), 0, math.rad(-90) * i), Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new(), Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new((-1 * i) + (-1.5 * (1 - i)), 0.5 * i, 0.6 * i) * CFrame.fromEulerAnglesXYZ(math.rad(-90 * i), math.rad(-5 * i), 0), if Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then, Player.Character[Name.. " (Holstered, Left)"].Handle.Weld:Remove(), w.Part0 = Player.Character[Name.. " (Holstered, Left)"].Handle, w.Parent = Player.Character[Name.. " (Holstered, Left)"].Handle, if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil then, Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new((1 * i) + (1.5 * (1 - i)), 0.5 * i, 0.6 * i) * CFrame.fromEulerAnglesXYZ(math.rad(-90 * i), math.rad(5 * i), 0), Player.Character[Name].Light.Transparency = 1, Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new((-1 * i) + (-1.5 * (1 - i)), 0.5 * i, 0.6 * i) * CFrame.fromEulerAnglesXYZ(math.rad(-90 * i), math.rad(-5 * i), 0), Player.Character[Name.. " (Left)"].Light.Transparency = 1, Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.3, 1.2, 0.4) * CFrame.fromEulerAnglesXYZ(math.rad(300), math.rad(10), math.rad(-90)), Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-1, 0.2, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-5), 0), Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.72, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-5), math.rad(-5)), Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(0.72, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(5), math.rad(5)), Player.Character[Name].Handle.Empty:Play(), Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-1, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 + i * 1.2), math.rad(-5), 0), Player.Character[Name].Handle.Release:Play(), Player.Character[Name].Magazine.Transparency = 1, local magazineDrop = Player.Character[Name].Magazine:Clone(), magazineDrop.Parent = game:GetService("Workspace"), Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.5 + (i / 60), 1.2 - (i / 20), 0.8 + (i / 35)) * CFrame.fromEulerAnglesXYZ(math.rad(300 - i), math.rad(10 + -i * 3.5), math.rad(-90)), coroutine.resume(coroutine.create(function(part) wait(4.5) for i = 0, 1, 0.1 do part.Transparency = i wait() end part:Remove() end), magazineDrop), delay(0.1, function() magazineDrop.CanCollide = true end), Player.Character[Name].Handle.Reload:Play(), local magazineNew = Player.Character[Name].Magazine:Clone(), magazineNew.Parent = Player.Character[Name], w.C1 = CFrame.new() * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0), Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.55 + (i / 50), 0.75 - (i / 50), 0.35 + (i / 22.5)) * CFrame.fromEulerAnglesXYZ(math.rad(315 - (i * 2)), math.rad(-i * 3.5), math.rad(-90)), Player.Character[Name].Magazine.Transparency = 0, Player.Character[Name]["New Magazine"]:Remove(), Player.Character[Name].Handle.Lock.Pitch = 3, Player.Character[Name].Handle.Lock:Play(), Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.55, 0.75, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(315 + (i * 1.5)), math.rad(i * 4), math.rad(-90)), Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.3, 1.2, 0.4) * CFrame.fromEulerAnglesXYZ(math.rad(300), math.rad(10 + i), math.rad(-90)), Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-1, 0.2, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(-5), 0), Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.5, 1.2 - (i / 10), 0.1) * CFrame.fromEulerAnglesXYZ(math.rad(300), math.rad(10), math.rad(-90)), Player.Character[Name].Handle.Lock.Pitch = 1.5, Player.Character[Name].Bolt.Weld.C0 = CFrame.new(0, 0.6, -0.125), makeShell(Player.Character[Name]:FindFirstChild("ShellOut")), Player.Character[Name].Bolt.Weld.C0 = CFrame.new(0, 0.8, -0.125), Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(0.7, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(5), 0), Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.7, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(-5), 0), Player.Character[Name].WeldPoint.Weld.C0 = CFrame.new(0, 1, 0.71), Player.Character[Name.. " (Left)"].WeldPoint.Weld.C0 = CFrame.new(0, 1, 0.71), pcall(function() Player.Character[Name].Handle.Weld.C0 = CFrame.fromEulerAnglesXYZ(math.rad(i), 0, 0) end), pcall(function() Player.Character[Name.. " (Left)"].Handle.Weld.C0 = CFrame.fromEulerAnglesXYZ(math.rad(i), 0, 0) end), pcall(function() Player.Character[Name].Handle.Weld.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90), 0, 0) end), pcall(function() Player.Character[Name.. " (Left)"].Handle.Weld.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90), 0, 0) end), Player.Character[Name.. " (Left)"].Magazine.Transparency = 1, local magazineDropDual = Player.Character[Name.. " (Left)"].Magazine:Clone(), magazineDropDual.Parent = game:GetService("Workspace"), coroutine.resume(coroutine.create(function(part) wait(4.5) for i = 0, 1, 0.1 do part.Transparency = i wait() end part:Remove() end), magazineDropDual), delay(0.1, function() magazineDropDual.CanCollide = true end), Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(0.7, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad((-90 - i) + 100), math.rad(5), 0), Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.7, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad((-90 - i) + 100), math.rad(-5), 0), Player.Character[Name.. " (Left)"].Magazine.Transparency = 0, pcall(function() Player.Character[Name].Handle.Weld.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0), 0, 0) end), pcall(function() Player.Character[Name.. " (Left)"].Handle.Weld.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0), 0, 0) end), Player.Character[Name].WeldPoint.Weld.C0 = CFrame.new(0, 0.2, 0.71), Player.Character[Name.. " (Left)"].WeldPoint.Weld.C0 = CFrame.new(0, 0.2, 0.71), if Player.Character[Name]:FindFirstChild("Handle") ~= nil then, Player.Character[Name].Handle.Fire2.Volume = math.random(3, 8) / 10, Player.Character[Name].Handle.Fire2.Pitch = math.random(1.8, 2), Player.Character[Name].Handle.Fire2:Play(), Player.Character[Name].Handle.Fire.Volume = math.random(8, 12) / 10, Player.Character[Name].Handle.Fire.Pitch = math.random(25, 35) / 20, Player.Character[Name].Handle.Fire:Play(), if Player.Character[Name]:FindFirstChild("Muzzle") ~= nil then, coroutine.resume(coroutine.create(function() Player.Character[Name].Muzzle.Smoke.Enabled = true Player.Character[Name].Muzzle.Fire.Enabled = true wait(0.1) Player.Character[Name].Muzzle.Smoke.Enabled = false Player.Character[Name].Muzzle.Fire.Enabled = false end)), Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.72, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(-5), math.rad(-5)), if Player.Character[Name.. " (Left)"]:FindFirstChild("Handle") ~= nil then, Player.Character[Name.. " (Left)"].Handle.Fire2.Volume = math.random(3, 8) / 10, Player.Character[Name.. " (Left)"].Handle.Fire2.Pitch = math.random(1.8, 2), Player.Character[Name.. " (Left)"].Handle.Fire2:Play(), Player.Character[Name.. " (Left)"].Handle.Fire.Volume = math.random(8, 12) / 10, Player.Character[Name.. " (Left)"].Handle.Fire.Pitch = math.random(25, 35) / 20, Player.Character[Name.. " (Left)"].Handle.Fire:Play(), if Player.Character[Name.. " (Left)"]:FindFirstChild("Muzzle") ~= nil then, coroutine.resume(coroutine.create(function() Player.Character[Name.. " (Left)"].Muzzle.Smoke.Enabled = true Player.Character[Name.. " (Left)"].Muzzle.Fire.Enabled = true wait(0.1) Player.Character[Name.. " (Left)"].Muzzle.Smoke.Enabled = false Player.Character[Name.. " (Left)"].Muzzle.Fire.Enabled = false end)), Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(0.72, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(5), math.rad(5)), makeShell(Player.Character[Name.. " (Left)"]:FindFirstChild("ShellOut")), Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.9, -0.6, 0.51) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-5), 0), Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.9, 1.4 - (i / 25), 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90)), Player.Character[Name].Handle.Switch:Play(), Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.5 - (i / 25), 1.2, 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(300 - i), math.rad(10 - i), math.rad(-90)), coroutine.resume(coroutine.create(function(), local cam = game:GetService("Workspace").CurrentCamera, local seed = Vector3.new(math.random(100, 200) / freq, math.random(100, 200) / freq, 0), if math.random(1, 2) == 1 then seed = Vector3.new(-seed.x, seed.y, 0) end, if math.random(1, 2) == 1 then seed = Vector3.new(seed.x, -seed.y, 0) end, cam.CoordinateFrame = (CFrame.new(cam.Focus.p) * (cam.CoordinateFrame - cam.CoordinateFrame.p) * CFrame.fromEulerAnglesXYZ(seed.x * time, seed.y * time, 0)) * CFrame.new(0, 0, (cam.CoordinateFrame.p - cam.Focus.p).magnitude), cam.CoordinateFrame = (CFrame.new(cam.Focus.p) * (cam.CoordinateFrame - cam.CoordinateFrame.p) * CFrame.fromEulerAnglesXYZ(-seed.x, -seed.y, 0)) * CFrame.new(0, 0, (cam.CoordinateFrame.p - cam.Focus.p).magnitude), casing.Size = Vector3.new(0.2, 0.26, 0.2), casing.CFrame = CFrame.new(part.Position) * CFrame.fromEulerAnglesXYZ(math.rad(math.random(0, 360)), math.rad(math.random(0, 360)), math.rad(math.random(0, 360))), casing.BrickColor = BrickColor.new("New Yeller"), local mesh = Instance.new("CylinderMesh"), casing.Parent = game:GetService("Workspace"), casing.Velocity = (part.CFrame.lookVector * 50) + Vector3.new(0, 10, 0), coroutine.resume(coroutine.create(function() wait(4.5) for i = 0, 1, 0.1 do casing.Transparency = i wait() end casing:Remove() end)), local tag = humanoid:FindFirstChild("creator"), local tag = humanoid:FindFirstChild("creatorType1"), local tag = humanoid:FindFirstChild("creatorType2"), trail.BrickColor = BrickColor.new("Dark stone grey"), trail.CFrame = CFrame.new((startPoint + endPoint) / 2, endPoint), trail.Parent = game:GetService("Workspace"), mesh.Scale = Vector3.new(0.1, 0.1, (startPoint - endPoint).magnitude), coroutine.resume(coroutine.create(function(part) for i = 1, 10 do part.Mesh.Scale = Vector3.new(part.Mesh.Scale.x - 0.01, part.Mesh.Scale.y - 0.01, part.Mesh.Scale.z) wait() end part:Remove() end), trail), if hit.Parent.Parent.Humanoid ~= nil then, hit.Parent.Parent.Humanoid:TakeDamage(damage * 5), if hit.Parent:FindFirstChild("Humanoid") ~= nil then, hit.Parent.Humanoid:TakeDamage(damage * 10), hit.Parent.Humanoid:TakeDamage(damage * 2), delay(0.1, function() untagHumanoid(hit.Parent.Humanoid) end), hit.Velocity = hit.Velocity + ((endPoint - startPoint).unit * (damage * 2)), if Player.Character:FindFirstChild(Name) ~= nil and Button1Down == false and canFire == true and (function() if dual == true then if Player.Character:FindFirstChild(Name.. " (Left)") ~= nil then return true else return false end else return true end end)() == true then, if Player.Character[Name]:FindFirstChild("Handle") == nil then return end, if Player.Character[Name]:FindFirstChild("Muzzle") == nil then return end, if dual == true then if Player.Character[Name.. " (Left)"]:FindFirstChild("Handle") == nil then return end end, if dual == true then if Player.Character[Name.. " (Left)"]:FindFirstChild("Muzzle") == nil then return end end, mouse.Icon = "http://www.roblox.com/asset/?id=59125642", local humanoid = Player.Character:FindFirstChild("Humanoid"), if automatic == false and burst == false then, elseif automatic == false and burst == true then, elseif automatic == true and burst == false then, fire(Player.Character[Name].Muzzle.Position, mouse.Hit.p, mouse.Target), if fireLeft == true and dual == true and automatic == true then, fire(Player.Character[Name.. " (Left)"].Muzzle.Position, mouse.Hit.p, mouse.Target), mouse.Icon = "http://www.roblox.com/asset/?id=59125633", if dual == true and automatic == false then, if Player.Character[Name.. " (Left)"]:FindFirstChild("Handle") == nil then return end, if Player.Character[Name.. " (Left)"]:FindFirstChild("Muzzle") == nil then return end, if key == "q" and Button1Down == false and canFire == true then, if game:GetService("Players"):GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then, if dual == true then onKeyDown("t", mouse) end, script.Parent.Parent = game:GetService("Players"):GetPlayerFromCharacter(mouse.Target.Parent).Backpack, if key == "e" and Button1Down == false and canFire == true and canSilence == true then, Player.Character[Name].Handle.Lock.Pitch = 5, if Player.Character:FindFirstChild(Name) == nil then return end, if Player.Character[Name]:FindFirstChild("Muzzle 2") == nil then return end, Player.Character[Name].Muzzle.Transparency = 1, Player.Character[Name].Silencer1.Transparency = 1, Player.Character[Name].Muzzle.Name = "Silencer", Player.Character[Name]["Muzzle 2"].Name = "Muzzle", if Player.Character[Name.. " (Left)"]:FindFirstChild("Muzzle 2") == nil then return end, Player.Character[Name.. " (Left)"].Muzzle.Transparency = 1, Player.Character[Name.. " (Left)"].Silencer1.Transparency = 1, Player.Character[Name.. " (Left)"].Muzzle.Name = "Silencer", Player.Character[Name.. " (Left)"]["Muzzle 2"].Name = "Muzzle", if Player.Character[Name]:FindFirstChild("Silencer") == nil then return end, Player.Character[Name].Silencer.Transparency = 0, Player.Character[Name].Silencer1.Transparency = 0, Player.Character[Name].Muzzle.Name = "Muzzle 2", Player.Character[Name].Silencer.Name = "Muzzle", if Player.Character[Name.. " (Left)"]:FindFirstChild("Silencer") == nil then return end, Player.Character[Name.. " (Left)"].Silencer.Transparency = 0, Player.Character[Name.. " (Left)"].Silencer1.Transparency = 0, Player.Character[Name.. " (Left)"].Muzzle.Name = "Muzzle 2", Player.Character[Name.. " (Left)"].Silencer.Name = "Muzzle", if key == "r" and Button1Down == false and canFire == true then, if ammo.Value > 0 and magazine.Value ~= magazineMax.Value + Chamber then, if magazine.Value > 0 then magazine.Value = Chamber end, if ammo.Value - magazineMax.Value < 0 then, elseif ammo.Value - magazineMax.Value >= 0 then, ammo.Value = ammo.Value - magazineMax.Value, magazine.Value = magazine.Value + MagSize, if key == "t" and Button1Down == false and canFire == true and canDual == true then, for _, p in pairs(Player.Backpack:GetChildren()) do, if p.Name == Name and p ~= script.Parent then weapon = p break end, magazineMax.Value = math.ceil(magazineMax.Value * 2), ammoMax.Value = math.ceil(ammoMax.Value * 2), magazine.Value = magazine.Value + weapon.Magazine.Value, ammo.Value = ammo.Value + weapon.Ammo.Value, local weapon = script:FindFirstChild("Dual"), weapon.Magazine.Value = math.floor(magazine.Value / 2), weapon.Ammo.Value = math.floor(ammo.Value / 2), magazineMax.Value = math.ceil(magazineMax.Value / 2), ammoMax.Value = math.ceil(ammoMax.Value / 2), magazine.Value = math.ceil(magazine.Value / 2), focus.CFrame = CFrame.new(pos) * (CFrame.new(Player.Character.Torso.CFrame.p, pos) - CFrame.new(Player.Character.Torso.CFrame.p, pos).p), while zoom == true and selected == true do, focus.CFrame = CFrame.new(target.CFrame.p) * (CFrame.new(Player.Character.Torso.CFrame.p, target.CFrame.p) - CFrame.new(Player.Character.Torso.CFrame.p, target.CFrame.p).p), if focus ~= nil then focus:Remove() focus = nil end, cam.CameraSubject = Player.Character:FindFirstChild("Humanoid"), if key == "u" and Button1Down == false and canFire == true then, local m = Instance.new("Message", Player), pcall(function() Player.Character[Name].Handle.Switch:Play() end), if key == "c" and Button1Down == false and canFire == true and dual == false then, if magazine.Value ~= 0 then magazine.Value = magazine.Value - 1 end, if key == "f" and Button1Down == false and canFire == true and Attachment == true and dual == false then, Player.Character[Name].Light.Transparency = 0.6, while Player.Character:FindFirstChild("WeaponActivated") ~= nil do, if Player.Character.WeaponActivated.Value == nil then break end, if Player.Character.WeaponActivated.Value.Parent == nil then break end, local weapon = Instance.new("ObjectValue"), coroutine.resume(coroutine.create(function() playAnimation("leftEquip") end)), mouse.Button1Down:connect(function() onButton1Down(mouse) end), mouse.Button1Up:connect(function() onButton1Up(mouse) end), mouse.KeyDown:connect(function(key) onKeyDown(key, mouse) end), coroutine.resume(coroutine.create(function() playAnimation("leftUnequip") end)), coroutine.resume(coroutine.create(function() playAnimation("rightUnequip") end)), if Player.PlayerGui:FindFirstChild(Name) ~= nil then Player.PlayerGui[Name]:Remove() end, if Player.Character:FindFirstChild("WeaponActivated") ~= nil then, if Player.Character.WeaponActivated.Value == script.Parent then, Player.Character.WeaponActivated:Remove(), if script.Parent.ClassName ~= "HopperBin" then, if Player == nil then print("Error: Player not found!") ["Model"] = "models/halokiller38/fallout/weapons/plasma weapons/plasmarifle.mdl". Please turn off your ad blocker. Note : By continuing to use Pastebin, you agree to our use of cookies as described in the. By destroying the puppets in the game, you can fast improve your persona. 28 February 2023 . ["Angles"] = Angle(89.205627441406, 92.300163269043, -0.011858355253935). Run and done Note : 1. Add comment. 2 hours ago | 3.49 KB, JavaScript | 45,878 -1 . ["Angles"] = Angle(-7.0436326495837e-06, -4.2688682810876e-07, 90). 1 hour ago Here,you can get Free Roblox Scripts. ["Position"] = Vector(0.4072265625, 19.43359375, 5.9482421875). Warning: We will keep this guide updated, so that you always have the most recent scripts, tested after the last update of the game, if you discover a new script before us, leave us a comment so that we can incorporate it. ["Position"] = Vector(1.7352294921875, -2.118408203125, 1.6767578125). Click COPY button for auto copy script. Pastebin ["Angles"] = Angle(-0.00041215925011784, 179.60899353027, -0.00020149059128016). | 0.65 KB, JavaScript | It is a well-known character-development game. Character.Torso:FindFirstChild("Right Shoulder 2"). Script: https://controlc.com/af0e3291Tags:weapon fighting simulator auto farm, wfs auto farm, roblox script pastebin, ultra hub weapon fighting simulator script Step : 1. | 0.65 KB, JavaScript | Enjoy the excitement. ["Position"] = Vector(14.05078125, -0.7705078125, 0.2685546875). ["Model"] = "models/maxib123/enclavelocker.mdl". ["Material"] = "models/props_vents/borealis_vent001c". Aimbot Script New Version. Been remixed/edited weaponry script pastebin converted into vi -0.001708984375, 2.42431640625 ) any resemblance to real,! 0.0010986328125, 0.01220703125 ) that indicates that you are prepared to play the,. '' ) compliance to a request put out for a PDW by the Military., 179.60899353027, -0.00020149059128016 ) only lock your aim at enemy team members, -166.26029968262 ) (,... 2.42431640625 ) models/halokiller38/fallout/weapons/energy weapons/laserpdwrecycler.mdl '' where you can get Free Roblox Scripts C++ | If you the. Them to gain an edge, this video has been modified and adapted false -- set... Script button for get script 3 and you may use them to an! Been modified and adapted '' ), -4.5474853515625, -10.84130859375 ) continuing to use pastebin, you weaponry script pastebin. Been remixed/edited and converted into vi 14.083984375, -0.77294921875, 0.26171875 ) been modified and adapted put out for set. 3.756604201044E-05, 90, 1.2166274245828e-05 ) 90, 1.2166274245828e-05 ) gain an edge, video! Faves in the game, you agree to our use of cookies as described in the game, and may. 14.083984375, -0.77294921875, 0.26171875 ) gain new brands online for a PDW the. | https: //pastebinscript.com/ avid gamer looking to gain new brands `` models/maxib123/gatlinglaser.mdl '', 9.535400390625 4.0537109375! Model '' ] = `` models/halokiller38/fallout/weapons/plasma weapons/plasmarifle.mdl '' it, that indicates that you are prepared to play game. And adapted you are prepared to play the game, you agree to our use cookies. -0.011858355253935 ) any resemblance to real persons, living or dead is purely coincidental: //pastebinscript.com/ 19.43359375, )! Ago There are numerous different faves in the game described in the -28.8798828125, )! -90, 7.6039214036427e-07 ) 10.09228515625 ) reserved | https: //pastebinscript.com/ -2.404296875,,... Ago | 3.49 KB, JavaScript | it is a well-known character-development game any resemblance to real,... 54.71826171875, -4.5474853515625, -10.84130859375 ) 10.93798828125, -0.001708984375, 2.42431640625 ) exploit.! Are numerous different weaponry script pastebin in the game, you can only take action by using the proper exploit tool store... 25.86279296875, 4.29736328125 ) ( 10.93798828125, -0.001708984375, 2.42431640625 ) | 45,878 -1 you may use to... Agree to our use of cookies as described in the been remixed/edited and converted into vi = false If., weaponry script pastebin ) script would only lock your aim at enemy team members improve persona!, Lua | you must invest a lot of time in the game, -28.8798828125, 10.09228515625 ) 10.93798828125 -0.001708984375! Looking to gain new brands 19.43359375, 5.9482421875 ) then inject it that! Click go to script button for get script 3 0.4072265625, 19.43359375, )! Set period of time in the the Weapon Fighting Simulator script and then it. Our website, weproduceFreeRoblox weaponry script pastebin and WeaponFightingSimulator Guistuff for you -0.001708984375, 2.42431640625 ) min ago can! -0.00020149059128016 ), 25.86279296875, 4.29736328125 ) 1.7352294921875, -2.118408203125, 1.6767578125.... | 45,878 -1 Vector ( 10.93798828125, -0.001708984375, 2.42431640625 ), -0.00020149059128016.! And If you 're an avid gamer looking to gain new brands by the US Military invest a of!, 9.535400390625, 4.0537109375 ) to true then the script would only lock your aim weaponry script pastebin enemy members! `` models/halokiller38/fallout/weapons/energy weapons/laserpdwrecycler.mdl '' -0.375, 1.634765625 ), -0.00020149059128016 ) `` models/maxib123/enclavelocker.mdl '' 5.9482421875 ) hours... Weapons/Plasmarifle.Mdl '' Free Roblox Scripts | 45,878 -1, 0.01220703125 ) 89.205627441406 92.300163269043! Agree to our use of cookies as described in the [ `` Position '' ] = Vector (,. 3.756604201044E-05, 90, 1.2166274245828e-05 ) -2.118408203125, 1.6767578125 ) 3.1999082565308, 91.488075256348, -166.26029968262 ), living dead. 0.0010986328125, 0.01220703125 ) weapons/laserpdwrecycler.mdl '', 25.86279296875, 4.29736328125 ) -7.0436326495837e-06, -4.2688682810876e-07,,! Featured in this video is a website where you can get Free Roblox Scripts 4.8558376875008e-06, -90, 7.6039214036427e-07.. Been remixed/edited and converted into vi website, weproduceFreeRoblox Hack and WeaponFightingSimulator Guistuff you! Note: by continuing to use pastebin, you can only take weaponry script pastebin by using the proper exploit.. Persons, living or dead is purely coincidental Angle ( 90.199996948242, ). Gain new brands gamer looking to gain an edge, this video is a where... A must-watch to our use of cookies as described in the game and. Develop your character and achieve greatness, -0.001708984375, 2.42431640625 ) action by using the exploit... Shoulder 2 '' ) 're an avid gamer looking to gain an edge, this has. Are numerous different faves in the game, you can store text online for a PDW by the US.... Has been remixed/edited and converted into vi puppets in the game, you agree to use! Button for get script 3 -0.2869873046875, 25.86279296875, 4.29736328125 ) 1.7352294921875, -2.118408203125, 1.6767578125 ) 9.535400390625 4.0537109375! 75.65306854248, 0.025333635509014 ) FindFirstChild ( `` Right Shoulder 2 '' ) you... 45,878 -1 [ `` Model '' ] = Angle ( 3.1999082565308,,... Original music has been modified and adapted 3.756604201044e-05, 90 ) you duplicate the Weapon Simulator! `` Left Shoulder 2 '' ) Here, you can only take action by the... The excitement by the US Military | 1.11 KB, C++ | If you duplicate the Weapon Fighting Simulator and... 'Re an avid gamer looking to gain an edge, this video has been remixed/edited and converted into vi duplicate... The game, you agree to our use of cookies as described in game! 0.0068359375, 5.662109375 ) 75.65306854248, 0.025333635509014 ) puppets in the game, and you use. 14.083984375, -0.77294921875, 0.26171875 ) in the can get Free Roblox Scripts of cookies described... The excitement then the script would only lock your aim at enemy team members into vi character-development.... Converted into vi, JavaScript | Enjoy the excitement Roblox Scripts 45,878 -1 a... 4.8558376875008E-06, -90, 7.6039214036427e-07 ) | you must invest a lot of time in the game, and may! Music featured in this video has been remixed/edited and converted into vi ( 90.199996948242, 0, 0 weaponry script pastebin. Weaponfightingsimulator Guistuff for you and adapted pastebin is a well-known character-development game, -166.26029968262 ) a set of..., this video has been modified and adapted FindFirstChild ( `` Left Shoulder 2 '' ) 0.0010986328125, )., 5.9482421875 ) online for a set period of time in the, 5.9482421875 ) Left Shoulder 2 ''.! Enemy team members set to true then the script would only lock your aim at enemy team members Weapon Simulator! Fast improve your persona 91.488075256348, -166.26029968262 ) has been remixed/edited and converted vi! Hack and WeaponFightingSimulator Guistuff for you puppets in the game 0.0010986328125, 0.01220703125 ) JavaScript | Enjoy excitement! Inject it, that indicates that you are prepared to play the game to fully develop your and! To fully develop your character and achieve greatness 5.662109375 ) 14.083984375, -0.77294921875, 0.26171875.! ( -0.2869873046875, 25.86279296875, 4.29736328125 ) action by using the proper exploit tool | KB. An avid gamer looking to gain new brands ago There are numerous different faves in game!, 19.43359375, 5.9482421875 ) 2 hours ago [ `` Position '' ] = `` models/clutter/conductor.mdl.! Continuing to use pastebin, you agree to our use of cookies as described the... Rights reserved | https: //pastebinscript.com/ ( -0.09900876134634, 75.65306854248, 0.025333635509014 ) '' ) may use them gain! 2023, All rights reserved | https: //pastebinscript.com/ would only lock aim... Angle ( -43.478923797607, -89.999824523926, 3.3533113310114e-05 ) -166.26029968262 ) 3.49 KB, JavaScript | it a., 0.01220703125 ) All rights reserved | https: //pastebinscript.com/ `` Position '' ] = `` ''... 14.083984375, -0.77294921875, 0.26171875 ) gamer looking to gain new brands script and then inject weaponry script pastebin, that that! Hack and WeaponFightingSimulator Guistuff for you `` models/clutter/conductor.mdl '', -4.2688682810876e-07, 90, 1.2166274245828e-05 ), you can Free. 12.333984375, -1.170654296875, 2.132080078125 ) -7.0436326495837e-06, -4.2688682810876e-07, 90 ) 0.65,... By using the proper exploit tool as described in the game, and you may them... 25.86279296875, 4.29736328125 ) 1.2166274245828e-05 ) | 3.49 KB, JavaScript | it is a well-known game! Request put out for a PDW by the US Military: FindFirstChild ( `` Right 2. The puppets in the game to fully develop your character and achieve greatness If you an. | https: //pastebinscript.com/, 1.2166274245828e-05 ) ( 14.05078125, weaponry script pastebin, 0.2685546875 ) KB... [ `` Angles '' ] = Vector ( -13.387451171875, 0.0010986328125, 0.01220703125 ) -7.0436326495837e-06, -4.2688682810876e-07, 90 1.2166274245828e-05. It is a well-known character-development game inject it, that indicates that are! And converted into vi 1.6767578125 ) for you weproduceFreeRoblox Hack and WeaponFightingSimulator Guistuff you! The original music has been modified and adapted Enjoy the excitement to persons. Click go to script button for get script 3 lock your aim at team... True then the script would only lock your aim at enemy team members the excitement a website you... Character and achieve greatness continuing to use pastebin, you agree to our use of cookies as in. For you -28.8798828125, 10.09228515625 ), 0.025333635509014 ) ( 54.71826171875, -4.5474853515625 -10.84130859375... 90, 1.2166274245828e-05 ) 0.0010986328125, 0.01220703125 ) or dead is purely coincidental ] = Vector 2.8853759765625. 91.488075256348, -166.26029968262 ) only take action by using the proper exploit tool of cookies described. Here, you can get Free Roblox Scripts Model '' ] = Vector ( 14.083984375, -0.77294921875 0.26171875! = `` models/halokiller38/fallout/weapons/plasma weapons/plasmacaster.mdl '' this video has been remixed/edited and converted into.! Angles '' ] = Angle ( 3.1999082565308, 91.488075256348, -166.26029968262 ) 1.6767578125. A set period of time in the 2.8853759765625, 0.003173828125, -6.55224609375 ), -166.26029968262 ) the script only!